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1.1 Introduction to linear equations
A linear equation in n unknowns x1; x2; ¢ ¢ ¢ ; xn is an equation of the form
a1x1 + a2x2 + ¢ ¢ ¢ + anxn = b;
where a1; a2; : : : ; an; b are given real numbers.
For example, with x and y instead of x1 and x2, the linear equation
2x + 3y = 6 describes the line passing through the points (3; 0) and (0; 2).
Similarly, with x; y and z instead of x1; x2 and x3, the linear equa-
tion 2x + 3y + 4z = 12 describes the plane passing through the points
(6; 0; 0); (0; 4; 0); (0; 0; 3).
A system of m linear equations in n unknowns x1; x2; ¢ ¢ ¢ ; xn is a family
of linear equations
a11x1 + a12x2 + ¢ ¢ ¢ + a1nxn = b1
a21x1 + a22x2 + ¢ ¢ ¢ + a2nxn = b2
...
am1x1 + am2x2 + ¢ ¢ ¢ + amnxn = bm:
We wish to determine if such a system has a solution, that is to ¯nd
out if there exist numbers x1; x2; ¢ ¢ ¢ ; xn which satisfy each of the equations
simultaneously. We say that the system is consistent if it has a solution.
Otherwise the system is called inconsistent.
1
2 CHAPTER 1. LINEAR EQUATIONS
Note that the above system can be written concisely as
Xn
j=1
aijxj = bi; i = 1; 2; ¢ ¢ ¢ ; m:
The matrix 2
6664
a11 a12 ¢ ¢ ¢ a1n
a21 a22 ¢ ¢ ¢ a2n
...
...
am1 am2 ¢ ¢ ¢ amn
3
7775
is called the coe±cient matrix of the system, while the matrix
2
6664
a11 a12 ¢ ¢ ¢ a1n b1
a21 a22 ¢ ¢ ¢ a2n b2
...
...
...
am1 am2 ¢ ¢ ¢ amn bm
3
7775
is called the augmented matrix of the system.
Geometrically, solving a system of linear equations in two (or three)
unknowns is equivalent to determining whether or not a family of lines (or
planes) has a common point of intersection.
EXAMPLE 1.1.1 Solve the equation
2x + 3y = 6:
Solution. The equation 2x + 3y = 6 is equivalent to 2x = 6 ¡ 3y or
x = 3 ¡ 3
2y, where y is arbitrary. So there are in¯nitely many solutions.
EXAMPLE 1.1.2 Solve the system
x + y + z = 1
x ¡ y + z = 0:
Solution. We subtract the second equation from the ¯rst, to get 2y = 1
and y = 1
2 . Then x = y ¡ z = 1
2 ¡ z, where z is arbitrary. Again there are
in¯nitely many solutions.
EXAMPLE 1.1.3 Find a polynomial of the form y = a0+a1x+a2x2+a3x3
which passes through the points (¡3; ¡2); (¡1; 2); (1; 5); (2; 1).
1.1. INTRODUCTION TO LINEAR EQUATIONS 3
Solution. When x has the values ¡3; ¡1; 1; 2, then y takes corresponding
values ¡2; 2; 5; 1 and we get four equations in the unknowns a0; a1; a2; a3:
a0 ¡ 3a1 + 9a2 ¡ 27a3 = ¡2
a0 ¡ a1 + a2 ¡ a3 = 2
a0 + a1 + a2 + a3 = 5
a0 + 2a1 + 4a2 + 8a3 = 1:
This system has the unique solution a0 = 93=20; a1 = 221=120; a2 =
¡23=20;
a3 = ¡41=120. So the required polynomial is
y =
93
20
+
221
120
x ¡
23
20
x2 ¡
41
120
x3:
In [26, pages 33{35] there are examples of systems of linear equations
which arise from simple electrical networks using Kirchho®'s laws for elec-
trical circuits.
Solving a system consisting of a single linear equation is easy. However if
we are dealing with two or more equations, it is desirable to have a systematic
method of determining if the system is consistent and to ¯nd all solutions.
Instead of restricting ourselves to linear equations with rational or real
coe±cients, our theory goes over to the more general case where the coef-
¯cients belong to an arbitrary ¯eld. A ¯eld F is a set F which possesses
operations of addition and multiplication which satisfy the familiar rules of
rational arithmetic. There are ten basic properties that a ¯eld must have:
THE FIELD AXIOMS.
1. (a + b) + c = a + (b + c) for all a; b; c in F;
2. (ab)c = a(bc) for all a; b; c in F;
3. a + b = b + a for all a; b in F;
4. ab = ba for all a; b in F;
5. there exists an element 0 in F such that 0 + a = a for all a in F;
6. there exists an element 1 in F such that 1a = a for all a in F;
4 CHAPTER 1. LINEAR EQUATIONS
7. to every a in F, there corresponds an additive inverse ¡a in F, satis-
fying
a + (¡a) = 0;
8. to every non{zero a in F, there corresponds a multiplicative inverse
a¡1 in F, satisfying
aa¡1 = 1;
9. a(b + c) = ab + ac for all a; b; c in F;
10. 0 6= 1.
With standard de¯nitions such as a ¡ b = a + (¡b) and
a
b
= ab¡1 for
b 6= 0, we have the following familiar rules:
¡(a + b) = (¡a) + (¡b); (ab)¡1 = a¡1b¡1;
¡(¡a) = a; (a¡1)¡1 = a;
¡(a ¡ b) = b ¡ a; (
a
b
)¡1 =
b
a
;
a
b
+
c
d
=
ad + bc
bd
;
a
b
c
d
=
ac
bd
;
ab
ac
=
b
c
;
a ¡b
c
¢ =
ac
b
;
¡(ab) = (¡a)b = a(¡b);
¡
³a
b
´
= ¡a
b
=
a
¡b
;
0a = 0;
(¡a)¡1 = ¡(a¡1):
Fields which have only ¯nitely many elements are of great interest in
many parts of mathematics and its applications, for example to coding the-
ory. It is easy to construct ¯elds containing exactly p elements, where p is
a prime number. First we must explain the idea of modular addition and
modular multiplication. If a is an integer, we de¯ne a (mod p) to be the
least remainder on dividing a by p: That is, if a = bp+r, where b and r are
integers and 0 · r < p, then a (mod p) = r.
For example, ¡1 (mod 2) = 1; 3 (mod 3) = 0; 5 (mod 3) = 2.
1.1. INTRODUCTION TO LINEAR EQUATIONS 5
Then addition and multiplication mod p are de¯ned by
a © b = (a + b) (mod p)
a b = (ab) (mod p):
For example, with p = 7, we have 3 © 4 = 7 (mod 7) = 0 and 3 5 =
15 (mod 7) = 1. Here are the complete addition and multiplication tables
mod 7:
© 0 1 2 3 4 5 6
0 0 1 2 3 4 5 6
1 1 2 3 4 5 6 0
2 2 3 4 5 6 0 1
3 3 4 5 6 0 1 2
4 4 5 6 0 1 2 3
5 5 6 0 1 2 3 4
6 6 0 1 2 3 4 5
0 1 2 3 4 5 6
0 0 0 0 0 0 0 0
1 0 1 2 3 4 5 6
2 0 2 4 6 1 3 5
3 0 3 6 2 5 1 4
4 0 4 1 5 2 6 3
5 0 5 3 1 6 4 2
6 0 6 5 4 3 2 1
If we now let Zp = f0; 1; : : : ; p¡1g, then it can be proved that Zp forms
a ¯eld under the operations of modular addition and multiplication mod p.
For example, the additive inverse of 3 in Z7 is 4, so we write ¡3 = 4 when
calculating in Z7. Also the multiplicative inverse of 3 in Z7 is 5 , so we write
3¡1 = 5 when calculating in Z7.
In practice, we write a©b and ab as a+b and ab or a£b when dealing
with linear equations over Zp.
The simplest ¯eld is Z2, which consists of two elements 0; 1 with addition
satisfying 1+1 = 0. So in Z2, ¡1 = 1 and the arithmetic involved in solving
equations over Z2 is very simple.
EXAMPLE 1.1.4 Solve the following system over Z2:
x + y + z = 0
x + z = 1:
Solution. We add the ¯rst equation to the second to get y = 1. Then x =
1 ¡ z = 1 + z, with z arbitrary. Hence the solutions are (x; y; z) = (1; 1; 0)
and (0; 1; 1).
We use Q and R to denote the ¯elds of rational and real numbers, re-
spectively. Unless otherwise stated, the ¯eld used will be Q.
6 CHAPTER 1. LINEAR EQUATIONS
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